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iain_m

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About iain_m

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  1. iain_m

    STRIP SILENCE

    Ok, I guess it must work better with drum sounds. I have always found it to be hopelessly unreliable with chromatically sampled instrument sounds.
  2. iain_m

    STRIP SILENCE

    Do it in Pro Tools. The various silence detection and removal features in Samplitude have never worked reliably. The manual is vague and unhelpful on this topic, as it is on most topics.
  3. iain_m

    WAVES VOCAL RIDER

    Side-chain isn't supported for that plugin in Samplitude, I'm afraid, because it needs VST3 support, but Samplitude still only supports VST2.4. Sorry not to have better news. You can still write automation with Vocal Rider, though.
  4. You are not overlooking anything. Waves sidechaining works only in ProTools and in hosts that support VST3 (not currently Samp).
  5. iain_m

    Dead simple VST Stereo Delay needed

    It's not a cheap option (although it is within some good-value bundles), but Waves Supertap would do the things you want. The only small caveat is that it doesn't have separate HP and LP filters for each delay line (they do have some EQ capabilities though). Possibly also the OhmForce OhmBoyz delay can do what you want.
  6. iain_m

    vst plugins and windows 7

    Really? Glad to hear it's ok for you. I haven't tried - I remember someone else on this forum mentioning they had problems opening the Waves GUIs on a 64-bit system.
  7. iain_m

    vst plugins and windows 7

    Waves does not work with 64 bit windows yet - check the waves support site for compatible operating systems.
  8. iain_m

    CodeMeter Dongle

    I'd suggest backing up your system before installing MEP15 -- if it's anything like the version that came with Samplitude 10, it installs a zillion things that you may not want (no spyware, just lots of consumer-level multimedia programs and utilities).
  9. iain_m

    CodeMeter Dongle

    Unless it's an upgrade (in which case you'll get a code), the dongle comes in the box.
  10. iain_m

    Plugin Compatibility

    Even when clicking notes in the midi editor with the hybrid engine enabled?
  11. iain_m

    Plugin Compatibility

    Trilogy will work, but only if you turn off the option in Samp to disable the low-latency engine during mixdown and track freeze. Otherwise the change in buffer size caused by that setting will cause Trilogy to go out of time. Keep in mind that Trilian and Omnisphere aren't fully compatible with Samp yet -- this may be something to do with Samp apparently not fully supporting the VST2.4 standard. However in other respects I can warmly recommend Samp, it's a great host with many useful features all in one place.
  12. Hm, after playing (or tormenting myself, depending on how you look at it...!) with this some more, I'm hoping it's been improved in Samp 11! I am frustrated, for instance, by the lack of a way of managing learned hardware settings. After some trial and error I discovered that these are stored in a file called "Dump.cvd" in the Samplitude/controlpanels folder. This can be opened with a text editor and with a little perseverance it's reasonably straightforward to work out what in the file corresponds to what. I encourage anyone who uses the learn hardware facility to back up their Dump.cvd file because all the learned settings appear to be reset when opening the hardware controller page in system options. But as always, maybe I'm missing something -- the manual isn't as clear as it might be on how all this stuff works...
  13. I must admit I'm still finding this baffling. Suppose I connect my Oxygen 61 MIDI keyboard controller to my PC and run Samp. Then, in the 'hardware controller' dialogue, I add it as a controller on the 'controller setup' tab (with MIDI in from the Oxygen). On the 'customize controller' tab I wiggle a fader, choose 'mixer > master > fader master' then click LEARN. Now when I open the mixer I can see the master fader moving as I move the fader on my keyboard. Good. So what is the 'learn hardware controller' option meant to do? Suppose I now choose this from the mixer icon menu. I then move the master panpot on the screen. I move the hardware fader already associated with the master fader. The master fader continues to move, and the panpot is not 'learned' to the hardware controller that I already assigned to the master fader. Was it supposed to be? It would seem so, according to the manual. What am I doing wrong or overlooking...? UPDATE: This is driving me nuts. I just did the exact same steps again, and this time it worked. I have been able to change the assignment of a hardware fader from the mixer master fader to one of the Eq bands, for example. BUT 'learn hardware controller' doesn't appear to work with any plugins... SECOND UPDATE: On my next attempt to do the same thing with a plugin, it DID work. Madness... THIRD UPDATE: while I'm on a roll... it seems it DOES work for VST plugins on normal tracks, but not for those inserted in the master track.
  14. Please could you explain how exactly you got this to work in the end? I am having a similar issue...
  15. iain_m

    Moving Bus Automation With Objects

    Glad you found a way
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